Fix: Show speed in idle state

This commit is contained in:
StageGuard
2020-09-02 23:24:27 +08:00
parent aeae50875b
commit 2d44ba080b

View File

@@ -1918,7 +1918,7 @@ gui = {
} }
});}, });},
refreshStatus: function() { gui.run(function(){ refreshStatus: function() { gui.run(function(){
gui.player_panel._global_status.setText(String(sheetplayer.playing ? (sheetplayer.speed_list[sheetplayer.current_speed_index] + "x: " + Number(sheetplayer.currentNote + 1) + "/" + sheetplayer.noteCount + " -> " + sheetplayer.nextInterval + "ms") : (sheetplayer.thread == null ? "Idle" : "Paused"))); gui.player_panel._global_status.setText(String(sheetplayer.speed_list[sheetplayer.current_speed_index] + "x: " + (sheetplayer.playing ? (Number(sheetplayer.currentNote + 1) + "/" + sheetplayer.noteCount + " -> " + sheetplayer.nextInterval + "ms") : (sheetplayer.thread == null ? "Idle" : "Paused"))));
gui.player_panel._global_cnote.setText(String(sheetplayer.playing ? (sheetplayer.notes[sheetplayer.currentNote < sheetplayer.noteCount ? sheetplayer.currentNote : sheetplayer.noteCount - 1].keys) : "-")); gui.player_panel._global_cnote.setText(String(sheetplayer.playing ? (sheetplayer.notes[sheetplayer.currentNote < sheetplayer.noteCount ? sheetplayer.currentNote : sheetplayer.noteCount - 1].keys) : "-"));
gui.player_panel._global_seek.setProgress(sheetplayer.currentNote); gui.player_panel._global_seek.setProgress(sheetplayer.currentNote);
gui.utils.value_animation("Float", 0, 1, 80 , new android.view.animation.LinearInterpolator(), function(anim) { gui.utils.value_animation("Float", 0, 1, 80 , new android.view.animation.LinearInterpolator(), function(anim) {