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XMZ-JFServer-Client/.minecraft/config/neat-client.json5
2025-02-14 00:54:04 +08:00

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{
// Maximum distance in blocks at which health bars should render
"maxDistance": 24,
// Maximum distance in blocks at which health bars should render without line of sight
"maxDistanceWithoutLineOfSight": 8,
// Whether health bars should render when the HUD is disabled with F1
"renderInF1": false,
// How far above the mob the health bars should render
"heightAbove": 0.6,
// Whether the gray background plate should be drawn
"drawBackground": true,
// Amount of extra padding space around the background plate
"backgroundPadding": 2,
// How tall the background plate should be
"backgroundHeight": 6,
// How tall the health bar should be
"barHeight": 4,
// How wide the health bar should be. If the entity has a long name, the bar will increase in size to match it.
"plateSize": 25,
// plateSize but for bosses
"plateSizeBoss": 50,
// Show mob attributes such as arthropod or undead
"showAttributes": true,
// Show armor points
"showArmor": true,
// Group armor points into diamond icons
"groupArmor": true,
// Color health bar by mob type instead of health percentage
"colorByType": false,
// Text color in hex code format
"textColor": "FFFFFF",
// Height of the text on the health bar
"hpTextHeight": 14,
// Whether the maximum health of the mob should be shown
"showMaxHP": true,
// Whether the current health of the mob should be shown
"showCurrentHP": true,
// Whether the percentage health of the mob should be shown
"showPercentage": true,
// Whether bars on passive mobs should be shown
"showOnPassive": true,
// Whether bars on hostile mobs should be shown (does not include bosses)
"showOnHostile": true,
// Whether bars on players should be shown
"showOnPlayers": true,
// Whether bars on bosses should be shown
"showOnBosses": true,
// Only show bars for mobs you are targeting
"showOnlyFocused": false,
// Show bars for mobs that are at full health
"showFullHealth": true,
// Show extra debug info on the bar when F3 is enabled
"enableDebugInfo": true,
// Show entity name
"showEntityName": true,
// Disables the rendering of the vanilla name tag
"disableNameTag": false,
// If this is enabled and the "disableNameTag" option is true, the vanilla nametag is only hidden if the mob has a Neat healthbar rendered
"disableNameTagIfHealthbar": true,
// Offsets the healtbar icons on the x axis
"iconOffsetX": 0.0,
// Offsets the healtbar icons on the y axis
"iconOffsetY": 0.0,
// This value changes the decimal format of the HP. Only change this value if you are familiar with how the decimal format works!
"decimalFormat": "#.##",
// Entity ID's that should not have bars rendered
"blacklist": [
"minecraft:shulker",
"minecraft:armor_stand",
"minecraft:cod",
"minecraft:salmon",
"minecraft:pufferfish",
"minecraft:tropical_fish",
"minecraft:tadpole"
]
}