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https://github.com/xmmtx/XMZ-JFServer-Client
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更新 配置文件
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76
.minecraft/config/neat-client.json5
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76
.minecraft/config/neat-client.json5
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{
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// Maximum distance in blocks at which health bars should render
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"maxDistance": 24,
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// Maximum distance in blocks at which health bars should render without line of sight
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"maxDistanceWithoutLineOfSight": 8,
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// Whether health bars should render when the HUD is disabled with F1
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"renderInF1": false,
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// How far above the mob the health bars should render
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"heightAbove": 0.6,
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// Whether the gray background plate should be drawn
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"drawBackground": true,
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// Amount of extra padding space around the background plate
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"backgroundPadding": 2,
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// How tall the background plate should be
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"backgroundHeight": 6,
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// How tall the health bar should be
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"barHeight": 4,
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// How wide the health bar should be. If the entity has a long name, the bar will increase in size to match it.
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"plateSize": 25,
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// plateSize but for bosses
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"plateSizeBoss": 50,
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// Show mob attributes such as arthropod or undead
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"showAttributes": true,
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// Show armor points
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"showArmor": true,
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// Group armor points into diamond icons
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"groupArmor": true,
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// Color health bar by mob type instead of health percentage
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"colorByType": false,
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// Text color in hex code format
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"textColor": "FFFFFF",
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// Height of the text on the health bar
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"hpTextHeight": 14,
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// Whether the maximum health of the mob should be shown
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"showMaxHP": true,
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// Whether the current health of the mob should be shown
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"showCurrentHP": true,
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// Whether the percentage health of the mob should be shown
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"showPercentage": true,
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// Whether bars on passive mobs should be shown
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"showOnPassive": true,
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// Whether bars on hostile mobs should be shown (does not include bosses)
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"showOnHostile": true,
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// Whether bars on players should be shown
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"showOnPlayers": true,
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// Whether bars on bosses should be shown
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"showOnBosses": true,
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// Only show bars for mobs you are targeting
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"showOnlyFocused": false,
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// Show bars for mobs that are at full health
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"showFullHealth": true,
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// Show extra debug info on the bar when F3 is enabled
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"enableDebugInfo": true,
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// Show entity name
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"showEntityName": true,
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// Disables the rendering of the vanilla name tag
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"disableNameTag": false,
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// If this is enabled and the "disableNameTag" option is true, the vanilla nametag is only hidden if the mob has a Neat healthbar rendered
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"disableNameTagIfHealthbar": true,
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// Offsets the healtbar icons on the x axis
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"iconOffsetX": 0.0,
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// Offsets the healtbar icons on the y axis
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"iconOffsetY": 0.0,
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// This value changes the decimal format of the HP. Only change this value if you are familiar with how the decimal format works!
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"decimalFormat": "#.##",
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// Entity ID's that should not have bars rendered
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"blacklist": [
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"minecraft:shulker",
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"minecraft:armor_stand",
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"minecraft:cod",
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"minecraft:salmon",
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"minecraft:pufferfish",
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"minecraft:tropical_fish",
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"minecraft:tadpole"
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]
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}
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